



How to change FOV in CS2
September 2, 2024
9 months agoIntroduction
In Counter-Strike 2 (CS2), the Field of View (FOV) plays a significant role in how you perceive your surroundings and weapon on the screen. However, in CS2, the FOV you can adjust is specifically related to your weapon, known as the viewmodel FOV. This setting allows you to change how your weapon is displayed on the screen without altering your overall field of vision. In this guide, we'll walk you through how to change the viewmodel FOV in CS2 using commands for a more personalized gameplay experience.
What is Viewmodel FOV in CS2?
The viewmodel FOV in CS2 determines how your weapon appears on-screen, controlling its size and distance from the player's perspective. A higher viewmodel FOV makes the weapon appear smaller and further away, providing more screen space for your surroundings. On the other hand, a lower viewmodel FOV makes the weapon appear larger and closer. This setting is critical for players who want to customize their visual experience without affecting their overall FOV.
It’s important to note that changing the viewmodel FOV does not affect the general FOV or how much of the game world you can see—it only impacts how the weapon looks on the screen.
How to Change Viewmodel FOV in CS2 Using Commands
To change the viewmodel FOV in CS2, you’ll need to use the in-game console. Follow these steps:
- Open the console by pressing the ~ (tlide) key.
- Type the command viewmode_fov [54 to 68] and press Enter.
- Adjust the number between 54 and 68 to control how your weapon is displayed on the screen.
The default viewmodel FOV is typically set around 60. Here’s an example of the command in action:

For example, setting the FOV to 68 will make the weapon appear smaller, giving you more space to see the environment. A lower FOV, such as 54, will make the weapon appear larger and closer.
Understanding the Impact of Viewmodel FOV
Changing the viewmodel FOV has a direct impact on how your weapon is displayed:
- Higher Viewmodel FOV (closer to 68): Makes the weapon appear smaller, allowing more of the game world to be visible
- Lower viewmodel FOV (closer to 54): Makes the weapon appear larger and more centered, which can be useful for better visual clarity in situations.
It’s important to experiment with different settings to find the one that works best for your style of play. Many competitive players prefer a higher viewmodel FOV to reduce distractions and see more of the environment.
Optimizing Viewmodel FOV for Best Gameplay
When choosing your viewmodel FOV, consider your personal preference and playstyle. A higher FOV is often better for players who want more peripheral vision and less weapon interference on the screen. Meanwhile, a lower FOV may benefit those who want more focus on their weapon and crosshair during gameplay.
Adjusting the viewmodel FOV does not impact the game’s performance, so feel free to choose a setting that makes you most comfortable. It’s all about finding the right balance between weapon visibility and screen space.
FAQ
- What is the command for FOV in CS2? The command to adjust viewmodel FOV in CS2 is viewmodel_fov [54 to 68].
- What is the default FOV setting in CS2? The default viewmodel FOV is typically set around 60.
- What's the best viewmodel FOV for competitive play? Most competitive players prefer a higher viewmodel FOV, around 68, to make the weapon less obstructive and allow for better peripheral vision.
Conclusion
Customizing your viewmodel FOV in CS2 is an excellent way to personalize your gameplay and make your screen feel more comfortable. Whether you prefer a higher FOV for better peripheral vision or a lower FOV for more focus on your weapon, CS2 gives you the flexibility to make those adjustments easily with the viewmodel_fov command. Don’t hesitate to experiment with different values to find the best setting for your playstyle.